Tuesday, December 9, 2014
Monday, December 8, 2014
The Function of Colour in the Chilling Adventures of Sabrina
The story of Sabrina the Teenage Witch and her past is told and illustrated by Roberto Aguirre-Sacasa and Robert Hack. The creepy
reveal sets an eerie tone to the comic, setting the mood for what is to come.
Creatively, there is a cut out box on the front cover that allows the
illustration on the reveal to be seen. This plays with the idea that when it
comes to magic, what you see is not necessarily what you get. Importantly, this
reveal perfectly matches the last page in the issue that illustrates the
Deamoness of Desire with her disgusting skull face who is in search of a new
face for herself. Putting Sabrina’s face inside the skull poses the question of whether Sabrina will be whom she seeks.
This book of magic is appropriately coloured with
black, orange and yellow tones that fit with the story that begins on October
31, 1951. The trademark colours of Halloween overtake this piece and are
extremely effective in conveying how truly unpredictable magic really
is. Tones of black and orange mingle to create brown hues, perfect for
creating shadows on the page and in the illustrations, allowing for an ominous
feel on the panel borders.
The colour blue on the other hand, to me, is always associated with magic. For example, her aunt wears a blue dress or hat with a blue ribbon, Sabrina's aunts, her cat and Sabrina herself have blue eyes, there is a scene where she plucks a blue jar from a cupboard using magic, there are two Riverdale cheerleaders who wear blue sweaters when trying to summon the Deamoness, and then finally the Deamoness herself takes refuge in a pale blue lake.
The colour red is important too because it can
signify evil. It does play a part in Sabrina’s wardrobe in the comic, but it is
also a colour of deception: the blanket Sabrina is swaddled in as a baby is
actually used as a way to conceal a fake baby, therefore making Sabrina’s
mother think she is holding her
child, but in reality she is holding a voodoo doll. Her aunts wear red shoes which can pick up on the fact that they tricked Sabrina's mom and stole Sabrina from her with help of her father. There is also a scene where
Sabrina is having a tantrum and the whites of her eyes are replaced with a dark
red colour and black lines are emanating from her face, like she is a cracked
doll from a scary movie. It is images like this that make this comic seem like
it should not be read by children… the images are scary. Also, the young girl that
makes Sabrina upset wears a red jumper, and her cousin Ambrose (who seems to be
a fishy character alongside his two King Cobra snakes) also wears red pants.
The use of red in the piece fits with the palate because red
and yellow mix to make orange, so in terms of the physical creation of the
comic, it is understandable that the colours be mixed in order to work
together. The colour blue is what stands out on the page. It
has a calming effect and lets the eye rest; sometimes a thick blue colour takes the place of a
detailed background. It provides a contrast, especially on pages where the
panels look washed out and are predominantly light orange and pale grey. The
effect is that the eye is drawn there almost instantly, and most often it
brings the reader to a place of magic, conflict, or a combination of the two.
Using blue in select places makes it like a game for readers to wonder why
exactly the creator put it there. For me, it points to magic, but like real
magic, I may never find the real answer behind it.
This issue was extremely fun to read and gave me an
interesting background of Sabrina the Teenage Witch that I did no know before.
It is a series that can stand alone because it does not require readers to have
knowledge about Archie comics before picking it up. Overall a great read… I
will definitely pick it back up around Halloween next year!
- Daniela Palombo
Friday, December 5, 2014
Use of Page and Panel Layout in "Daytripper"
I chose to look at chapter 7 in
the work, “Daytripper”, especially at the point where Bras find Jorge after
receiving the letter from Jorge, asking to find him. On pg 175 and 176 is the point where Bras
find Jorge, alone in a shack off the coast of the beach. He is deranged and not
acting like he usually does and this led me to believe that Bras would save his
friend and return safely. I chose this page because I feel it captured a lot of
emotion in both the page and the reader. Our expectation of Jorge in the
chapters previous to this would never lead us to believe that this character is
capable of this. Fabio and Gabriel did an amazing job in capturing the perfect
setting for this, with the dark color scheme of the background and the red
setting sun that is representing the mood and the foreshowing of bloodshed.
To further deepen the setting and
to play on the reader’s feelings, the scene flips back to a memory of the two
friends on vacation, enjoying life and trying to understand life. In the memory
are caught up with everyday worries like work, money and being successful and
then flips back to him murdering Bras. This puts the two in perspective showing
how we fill our lives with worries and things we need to do, instead of just
enjoying life and understanding how short, fragile and unpredictable it can be.
Another interesting element of these two pages is the fact that what is happening
in actual time takes up the whole page with not border and the memory is in
panels and contained over top of the events currently happening. On page 175,
the first thing the reader sees is a shot of trees blowing in the wind and the
sound “TK” to portray Bras getting stabbed off page. Flipping through and
integrating the surreal memory of their vacation with the gothic and violent
genre, opens up this contrast to the reader. It gives us perspective of their
relationship attaching us emotionally to them, while Jorge murders his best
friend. This pulls on two contrasting feelings, immersing the reader in the
text, and making them hear and see the act and feel with the characters.
The depth of feeling and portrayal
of the contrast of events really took me by surprise and engaged me into the
comic even more. These contrasting feelings made me read the page over and
over, trying to comprehend the actions of Jorge against his best friend. The
creators do an great job with the color scheme, borderless page and memory
panels to get not only to portray the event, but to immerse.
Use of Text, Colour and Page Layout in "Quimby The Mouse"
Chris Wares, “Quimby the Mouse”
one page spread uses both the text and images simultaneously to convey the
story and meaning to the reader. He does
not stick to the conventional panels and borders that contain his work, but
instead makes the text a part of the Diagetic world that Quimby interacts
with. For example, when you first look
at the page, there is no title that is separate or emphasized outside of the
Diagetic world of the comic. Instead, Chris Ware portrays Quimby the mouse
painting the “I” in “I Hate You”, which could be seen as standing in place for
the title. We also see him climbing down
the letter A to get to the next tier of the comic, moving from the top to the
bottom, guiding the reader through the work.
It is not constructed in usual comic book format because there is that
absence of the border that contains the whole work, making bleed off the page
and giving it the borderless uncontained feel to it. The panels that would
collect and neatly organize the events occurring in the work vary across the
page, both in shape and size, allowing the readers eye to move freely across
the page and take the work as a whole.
Quimby The Mouse |
Chris Ware does not only play with
the conventions of panels and borders, but also includes a variety of textual
styles and colors. The letters in this work function as both images and text
that guides the reader through the work as well. We see this also in the case
of the letter A that guides the reader’s eye down to the next level, like
walking down the stairs. As Quimby moves
down the page, he interacts with not only the letters, but with the actual
panels, falling off panels and moving backward and forward across the page.
Chris Ware also does a great job in incorporating color and
varying font throughout his work. A lot of emphasis is put on color with
certain words. For example the word “I”, “Sure”, “Ever”, “Mystery” and “Do” are
in red. These words could be explaining how Quimby actually feels toward his
companion and connecting the color red to these words that connect to Quimby’s
actions and thoughts. There is also the example of the use of the color blue
with text to show transitions or connections. For example, the words “and”, You”,
“this time”, “N Fact”, “Besides”, “Now”, and so on, are all connect by the color
blue, allowing us consciously or subconsciously group these words together.
Another interesting use of colour that I noticed was the colors red and yellow,
in the words “I”, Hate, and “Sure”, where repeated in the middle bottom panel
where the two finally meet. These colors
could be representing red as the color for love and yellow for the color of
comfort. Chris ware doesn’t use these colors anywhere else for the landscape
and limits it to those certain words and the one panel, drawing the reader to
make a connection to this and find out what they are trying to tell us about
his feelings about the relationship.
1Chris Ware does a good job incorporating color, text and
image together to move out of the convention form of comics. He makes it visually
appealing and engages the reader in the work, making them following along and
pay specific attention to the varying texts and panels to understand what is happening
to Quimby
Growing up Silver
As an introduction to my monthly comics
“pick,” I wanted to offer a few observations on my recent foray into the world
of mainstream comics, the concept of the monthly or “floppy,” and the way the
business of comics is conducted. I find it all, in a word, bewildering.
I started acquiring and appreciating
comic books at the tail end of the so-called “Silver Age” (because I’m old,
okay?!). The Silver Age is considered to have run from 1956 to around 1970. If
that’s the case, then I guess I was active for the last four or five years of
that era, and then on into the 1970s up until about ’74/’75 when I entered high
school and fell away from the comic book scene.
I had a lot of comics. I mean we’re
talking hundreds. Some kids had bigger collections, to be sure, but mine was
still pretty decent by neighbourhood standards. Especially since the whole thing
was put together with almost no money. My collection was amassed through the judicious
use of my meager allowance, some savvy trading with other kids, and a whole lot
of wheedling and begging my mom and grandparents.
We were too young to access the nascent
“underground” scene, so our comics world was dominated by superhero stuff. I
probably had every Batman, Detective, Superman, and Fantastic Four
for the period from about 1965 to 1973. I was also interested in some less
mainstream things like Dr. Strange, The Phantom, and some “western” and
“war” titles. There was some pretty cool and rare stuff in there.
But comics weren’t seen as something
to keep. They were considered a disposable item – ephemeral, pulp. A few people held on to things,
but for the most part those books got read, reread (and reread again), traded,
lost, thrown out, taken into tents for backyard “campouts,” stuffed in school
desks, etc., etc. I’ll tell you what I did with mine (and this will drive the
collectors crazy). One summer (’72? ’73?), under heavy parental pressure
(“these things are taking up too much room!”), I decided to divest myself of my
comics treasure trove. I set myself up at the edge of Ontario Street with a
comics and lemonade stand. I had enough stock to do this once or twice a week
for the better part of the summer. Ontario Street wasn’t a busy street by any
measure, but there was some traffic, and besides, word got around. Lemonade
sales were okay, but the comics business was off the charts. I was amazed at
the number of adult customers. I’ll never forget that weird guy on the bike who
totally cleaned me out of Tarzan and Turok, Son of Stone. I probably let a
lot of classic stuff go for next-to-nothing prices, but there wasn’t any
precious “collector” mentality like what seems to be prevalent nowadays. I just
saw it as an opportunity to finance the purchase of large quantities of candy
and, yup you guessed it, more comics.
Which brings me to my monthly comics
“pick.” I had a hell of a time finding it. I am completely lost in this new
comics world. I don’t understand the distribution model. It seems focused on
this “collectability” aspect, everything wrapped in plastic, everybody being
careful not to get anything wrinkled. I’m not naïve. I know it’s all about the
money, yet this still seems like conspicuously cynical marketing. The other
aspect of the mainstream comics market is that so much of it seems to be crap. Everything is couched in terms of
“classic” and “collectable,” every launch is touted as an “event,” but it’s
obvious most of the stuff won’t accrue any sort of “value,” and in a few years
won’t be worth the paper it’s printed on.
The graphic novels section of the
Leddy Library, which has been so expertly curated by Dr. Jacobs and his
colleagues, is like a comics wonderland, a highlight-filled survey of comics
history. The comics store of today? Not so much. When I was a kid, comics were
everywhere. There were at least four places where you could buy comics within a
ten-block radius of my house – variety stores, drugstores, grocery stores, etc.
I think there was even a dusty rack over at Jack Harkin’s Esso Station. Now,
you have to go to the “comics store” and search through reams of dreck to find
something decent. And what about out in the hinterlands? I was up in the
Goderich/Bayfield/Grand Bend area in the summer – no comics stores around
there. Where do those people get comics? I think I would be more inclined to
read them if they were ubiquitous, like regular magazines. Isn’t the comics
industry shooting itself in the foot with this bizarre distribution model? And
why is there such a huge disconnect between the type of stuff we studied in
class, and the mainstream market? At the comics store, where is the Chris Ware
stuff? Where is the Daniel Clowes department?
My first visit to a local shop was
disheartening, to say the least. I had many questions, but the guy on duty was
more interested in his nachos, and the comic he was reading. For the life of me, I couldn’t get him to come out
from behind the counter and explain some stuff to me. At the next stop, the guy
was marginally more helpful, but he had a bewilderingly huge selection. I don’t
do well with “too many options.” It’s hard to find what you’re looking for when
you don’t know what that is, and you’re trying to choose from . . . well, everything ever. The third time
was the charm. I found my mentor in Scott St. Amour over at Paper Heroes on
Howard Avenue. He patiently answered every one of my stupid questions, and
showed me the lay of the land as far as how comics retailing works today.
I chose several titles, based mostly
on artwork and paratextual elements, to take home and consider writing about.
The first one was a retro “noir” crime thriller called The Fadeout (Image Comics; Ed Brubaker, story; Sean Phillips, art; Elizabeth
Breitweiser, colours).
The hype for this book was huge and it sold out quickly. I had to wait a month and a half for it to go to a second printing. (Again, from a distribution standpoint, this makes no sense to me. If you’re printing many thousands of something, it’s fairly inexpensive to print a few thousand more.) The artwork in this book was fantastic, but I thought the story left a lot to be desired – clichéd from start to finish. It was also crammed with narration boxes. There is a lot of “telling,” and the “showing” seems superfluous. In other words, this didn’t work for me as a comic in the way I understand comics are supposed to work. Making this (weak) story into a comic didn’t materially add to my ability to create meaning. This is the problem I am running into again and again with mainstream comics. There is a lot of fantastic, accomplished artwork out there, but the narratives are sorely lacking.
The hype for this book was huge and it sold out quickly. I had to wait a month and a half for it to go to a second printing. (Again, from a distribution standpoint, this makes no sense to me. If you’re printing many thousands of something, it’s fairly inexpensive to print a few thousand more.) The artwork in this book was fantastic, but I thought the story left a lot to be desired – clichéd from start to finish. It was also crammed with narration boxes. There is a lot of “telling,” and the “showing” seems superfluous. In other words, this didn’t work for me as a comic in the way I understand comics are supposed to work. Making this (weak) story into a comic didn’t materially add to my ability to create meaning. This is the problem I am running into again and again with mainstream comics. There is a lot of fantastic, accomplished artwork out there, but the narratives are sorely lacking.
The next title was The Shaolin
Cowboy (Dark Horse Comics; Geof Darrow, story and art; Dave Stewart,
colours).
Again, awesome art, great colour, poor story. This four-book series featured a fight scene which began on page twenty-five of Issue #1 and ran all the way through to page 26 of Issue #4. The same scene (Shaolin Cowboy fighting zombies) from every conceivable angle! No dialogue! Apparently, this caused quite a scandal out in comics land. People took it as some sort of personal insult by the artist. I have to admit I thought it was sort of a weird, lame move, but I’m not going to be writing any letters or anything. It's too bad, because the paratextual elements of this book were funny, well-executed, and held out much promise for the series.
Again, awesome art, great colour, poor story. This four-book series featured a fight scene which began on page twenty-five of Issue #1 and ran all the way through to page 26 of Issue #4. The same scene (Shaolin Cowboy fighting zombies) from every conceivable angle! No dialogue! Apparently, this caused quite a scandal out in comics land. People took it as some sort of personal insult by the artist. I have to admit I thought it was sort of a weird, lame move, but I’m not going to be writing any letters or anything. It's too bad, because the paratextual elements of this book were funny, well-executed, and held out much promise for the series.
Then things went from bad to worse.
I delved into a new eight book story arc of a crime series that had apparently
been wildly popular in the 1990s: Stray
Bullets (Image Comics; David Lapham, story and art).
Frankly, this thing disgusted me. It seems to be a perfect reflection of the current zeitgeist in the United States: all crazy gun culture and gratuitous ultra-violence. The story is a complete mish-mosh, with characters popping in and out for no apparent reason, and then it just . . . ends, with all sorts of unresolved questions. Maybe it’s because of everything that’s been going on lately (I think I’ve seen that poor soul in New York get killed by those cops about thirty times), but this seemed especially vile and lacking in any sort of . . . well, anything. Oh, and as an added bonus? No colour on the inside pages. That’s right, just very unfinished-looking black and white line art. This can’t have been an economic decision, because Image throws colour ink around like there’s no tomorrow. It has to be an aesthetic decision (which fails miserably). This title also pointed up the frustration I have with the whole serialization/"floppy" model. I read all eight of these things in just over half an hour. If I hadn't had them all there at once, I never would have gone on to Issue #2. In a lot of cases there's just not enough in thirty pages to make me want to continue on with the series.
Frankly, this thing disgusted me. It seems to be a perfect reflection of the current zeitgeist in the United States: all crazy gun culture and gratuitous ultra-violence. The story is a complete mish-mosh, with characters popping in and out for no apparent reason, and then it just . . . ends, with all sorts of unresolved questions. Maybe it’s because of everything that’s been going on lately (I think I’ve seen that poor soul in New York get killed by those cops about thirty times), but this seemed especially vile and lacking in any sort of . . . well, anything. Oh, and as an added bonus? No colour on the inside pages. That’s right, just very unfinished-looking black and white line art. This can’t have been an economic decision, because Image throws colour ink around like there’s no tomorrow. It has to be an aesthetic decision (which fails miserably). This title also pointed up the frustration I have with the whole serialization/"floppy" model. I read all eight of these things in just over half an hour. If I hadn't had them all there at once, I never would have gone on to Issue #2. In a lot of cases there's just not enough in thirty pages to make me want to continue on with the series.
On my fourth try, I finally had
better luck with a science fiction title called Roche Limit (Image Comics; Michael Moreci, story; Vic Malhotra,
art).
The (refreshing) difference with this book is that it actually has a compelling story, and it contains some thought-provoking ideas. There is enough content there, and it is skillfully arranged in a way that makes me want to find out what is going on, and what is going to happen. I’m going to deal with some of the details of this book in my next post, but in general I think this comic “works” in the sense that it uses the medium to express something which couldn’t be expressed in words alone.
The (refreshing) difference with this book is that it actually has a compelling story, and it contains some thought-provoking ideas. There is enough content there, and it is skillfully arranged in a way that makes me want to find out what is going on, and what is going to happen. I’m going to deal with some of the details of this book in my next post, but in general I think this comic “works” in the sense that it uses the medium to express something which couldn’t be expressed in words alone.
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